This ranger spell list includes optional spells available from Tasha's Cauldron of Everything. For the ranger spell list without optional spells, see Core Ranger Spell List
Spell Name School Casting Time Range Duration Components
Absorb Elements Abjuration 1 Reaction Self 1 round S
Alarm Abjuration 1 Minute R 30 feet 8 Hours V, S, M
Animal Friendship Enchantment 1 Action 30 feet 24 hours V, S, M
Beast Bond Divination 1 Action Touch Concentration, up to 1 minute V, S, M
Cure Wounds Evocation 1 Action Touch Instantaneous V, S
Detect Magic Divination 1 Action R Self Concentration, up to 10 minutes V, S
Detect Poison and Disease Divination 1 Action R Self Concentration, up to 10 minutes V, S, M
Ensnaring Strike Conjuration 1 Bonus Action Self Concentration, up to 1 minute V
Entangle Conjuration 1 Action 90 feet Concentration, up to 1 minute V, S
Fog Cloud Conjuration 1 Action 120 feet Concentration, up to 1 hour V, S
Goodberry Transmutation 1 Action Touch Instantaneous V, S, M
Hail of Thorns Conjuration 1 Bonus Action Self Concentration, up to 1 minute V
Hunter's Mark Divination 1 Bonus Action 90 feet Concentration, up to 1 hour V
Jump Transmutation 1 Action Touch 1 minute V, S, M
Longstrider Transmutation 1 Action Touch 1 hour V, S, M
Searing Smite Evocation 1 Bonus Action Self Concentration, up to 1 minute V
Snare Abjuration 1 Minute Touch Until dispelled or triggered V, S, M
Speak with Animals Divination 1 Action R Self 10 minutes V, S
Sudden Awakening (UA) Enchantment 1 Bonus Action 10 feet Instantaneous V
Wild Cunning (UA) Transmutation 1 Action R 120 feet Instantaneous V, S
Zephyr Strike Transmutation 1 Bonus Action Self Concentration, up to 1 minute V

R - Ritual Spell