The abjuration school of magic encompasses protective spells. They create a physical or magical barrier, negate magical or physical abilities, harm trespassers, or even banish the subject of the spell to another plane of existence.

Spell Name Casting Time Range Duration Components
Blade Ward 1 Action Self 1 round V, S
Resistance 1 Action Touch Concentration up to 1 minute V, S, M
Virtue (UA) 1 Action Touch 1 round V, S