Innistrad’s population is mostly human, and player characters in an Innistrad campaign should be human in most circumstances. However, the humans of Kessig are different in many respects from those of Gavony, and Nephalia’s urban culture is very distinct from the shadow-draped land of Stensia. Diversity among player characters comes not from race, but from each character’s home province.

For the Kessiger, life is work. Kessigers are farmers, millers, weavers, and stonemasons, living close to the land and working hard for every meal. This makes them self-reliant, pragmatic, and plainspoken.

Kessigers often spend hard days working on fields that are miles long. They have developed the talent to run the length of these fields quicker than the average person, either to harvest more efficiently or to escape from encroaching monsters. Their knowledge of the earth often makes them excellent ambushers.

Kessig Human Features

Ability Score Increase. Your Dexterity and Wisdom scores each increase by 1.

Age. Humans reach adulthood in their late teens and live less than a century.

Alignment. Humans tend toward no particular alignment. The best and the worst are found among them.

Size. Humans vary widely in height and build, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range, your size is Medium.

Speed. Your base walking speed is 40 feet.

• Forest Folk. You have proficiency in the Survival skill.

• Sure-Footed. When you use the Dash action, difficult terrain doesn’t cost you extra movement on that turn.

• Spring Attack. When you make a melee attack against a creature, you don’t provoke opportunity attacks from that creature for the rest of your turn, whether you hit or not.

Languages. You can speak, read, and write Common and one extra language of your choice.