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Items

 

Feats

 

UA

 

Common Races

Dragonborn
Dwarf
Elf
Gnome
Half-Elf
Half-Orc
Halfling
Human
Tiefling

Monster Races

Bugbear
Centaur
Goblin
Grung
Hobgoblin
Kobold
Lizardfolk
Minotaur
Orc
Yuan-Ti Pureblood

Exotic Races

Aarakocra
Aasimar
Changeling
Firbolg
Genasi
Gith
Goliath
Kalashtar (UA)
Kalashtar
Kenku
Leonin
Locathah
Loxodon
Satyr
Shifter
Simic Hybrid
Tabaxi
Tortle
Triton
Vampire (Plane Shift)
Vedalken
Warforged
Warforged (UA)

 

The Artificer

Makers of magic-infused objects, artificers are defined by their inventive nature. They see magic as a complex system waiting to be decoded and controlled. Instead of ephemeral spells, they seek to craft durable, useful, marvelous magical items.
Published

Alchemist
Armorer
Artillerist
Battle Smith

Unearthed Arcana (archived)

None Available

 

The Barbarian

For some, their rage springs from a communion with fierce animal spirits. Others draw from a roiling reservoir of anger at a world full of pain. For every barbarian, rage is a power that fuels not just a battle frenzy but also uncanny reflexes, resilience, and feats of strength.

 

The Bard

Whether scholar, skald, or scoundrel, a bard weaves magic through words and music to inspire allies, demoralize foes, manipulate minds, create illusions, and even heal wounds. The bard is a master of song, speech, and the magic they contain.

 

The Blood Hunter (Homebrew)

Often feared or misunderstood, and driven by an unending drive to destroy the wicked, blood hunters are clever, arcane warriors who have bound their essence to the dark creatures they hunt to better stalk and survive their prey. Armed with the rites of forbidden blood magic and a willingness to sacrifice their own vitality and humanity for the cause, they protect the realms from the shadows, ever vigilant to avoid becoming the same monsters they choose to hunt.

 

The Cleric

Clerics are intermediaries between the mortal world and the distant planes of the gods. As varied as the gods they serve, clerics strive to embody the handiwork of their deities. No ordinary priest, a cleric is imbued with divine magic.

 

The Druid

Whether calling on the elemental forces of nature or emulating the creatures of the animal world, druids are an embodiment of nature's resilience, cunning, and fury. They claim no mastery over nature, but see themselves as extensions of nature's indomitable will.

 

The Fighter

Fighters share an unparalleled mastery with weapons and armor, and a thorough knowledge of the skills of combat. They are well acquainted with death, both meting it out and staring it defiantly in the face.
Unearthed Arcana (archived)

None Available

 

The Monk

Monks are united in their ability to magically harness the energy that flows in their bodies. Whether channeled as a striking display of combat prowess or a subtler focus of defensive ability and speed, this energy infuses all that a monk does.

 

The Paladin

Whether sworn before a god's altar and the witness of a priest, in a sacred glade before nature spirits and fey beings, or in a moment of desperation and grief with the dead as the only witness, a paladin's oath is a powerful bond.

 

The Ranger

Far from the bustle of cities and towns, past the hedges that shelter the most distant farms from the terrors of the wild, amid the dense-packed trees of trackless forests and across wide and empty plains, rangers keep their unending watch.

 

The Rune Scribe (UA)

A rune scribe masters the secrets of the runes of power – ancient sigils that embody the fundamental magic of creation. Rune magic is exceedingly rare: some of its secrets have been lost, and what lore remains is jealously guarded. Few rune scribes share their lore with others. Indeed, most rune scribes take on new students only if doing so allows them to gain access to a forgotten or missing rune.

 

The Rogue

Rogues rely on skill, stealth, and their foes' vulnerabilities to get the upper hand in any situation. They have a knack for finding the solution to just about any problem, demonstrating a resourcefulness and versatility that is the cornerstone of any successful adventuring party.
Published

Arcane Trickster
Assassin
Inquisitive
Mastermind
Phantom
Scout
Soulknife
Swashbuckler
Thief

Unearthed Arcana (archived)

None Available

 

The Sorcerer

Sorcerers carry a magical birthright conferred upon them by an exotic bloodline, some otherworldly influence, or exposure to unknown cosmic forces. No one chooses sorcery; the power chooses the sorcerer.
Kaladesh

Pyromancy

Unearthed Arcana (archived)

None Available

 

The Warlock

Warlocks are seekers of the knowledge that lies hidden in the fabric of the multiverse. Through pacts made with mysterious beings of supernatural power, warlocks unlock magical effects both subtle and spectacular.
Published

Archfey
Celestial
Fathomless
Fiend
The Genie
Great Old One
Hexblade
Undying

Unearthed Arcana (archived)

Undead

 

The Wizard

Wizards are supreme magic-users, defined and united as a class by the spells they cast. Drawing on the subtle weave of magic that permeates the cosmos, wizards cast spells of explosive fire, arcing lightning, subtle deception, brute-force mind control, and much more.

 

 

Homebrew Subclasses

Cleric

Blood Domain
Mind Domain

Fighter

Gunslinger
Renegade

Rogue

Wild Card

Sorcerer

Runechild

Warlock

Kraken

Wizard

None Available

 

Archived Unearthed Arcana

Unearthed Arcana (UA) is playtest material released by Wizards of the Coast. UA included in this section has either been superseded by a more recent UA release, by officially published material, or enough time has passed since its release that official publication is unlikely.